About Us

Welcome to Stellution Studios, a passionate and forward-thinking development studio dedicated to creating modern technologies for game development.

Our focus lies in C# and .NET – we design and build rendering frameworks, engines, and tools that serve as the foundation for powerful, flexible, and creative game worlds. Our systems power our in-house game Stellution, while also providing a platform for continuous innovation and experimentation.

At Stellution Studios, we believe that great games are built upon great tools. Every project we develop is created with a strong focus on performance, stability, and developer experience, enabling creators to bring their visions to life efficiently and intuitively.

playerCharacter

Our Projects

blissLogo Bliss

Bliss is a modern, high-performance rendering framework that runs seamlessly across multiple graphics APIs, including Direct3D11, Vulkan, OpenGL, Metal, and OpenGL-ES.

At its core, Bliss offers an optimized SpriteBatch system for efficient rendering of textures, fonts, and shapes. Its integrated Camera2D and Camera3D systems provide intuitive and precise control over perspective, while the unified input system simplifies the handling of keyboard, mouse, and gamepads.

With built-in window management powered by SDL3 and a robust audio engine, Bliss delivers a stable, flexible foundation for all kinds of graphical applications.

More than just a rendering framework, Bliss serves as the technical foundation for many of our systems and projects — including our in-house game engine Sparkle.

sparkleLogo Sparkle

Sparkle is a fast, cross-platform game engine built in .NET 9 and C# 13, developed on top of our in-house rendering framework Bliss.

While Bliss provides the low-level rendering and hardware systems, Sparkle expands upon it with comprehensive layers for gameplay logic, scene management, resource handling, and overall engine architecture. The result is a complete, modern development environment that’s both powerful and approachable.

Sparkle is designed to give developers maximum freedom and efficiency — from early prototypes to full-scale production. It’s modular, extensible, and built to perform reliably across multiple platforms.

As the core technology behind our flagship game Stellution, Sparkle represents the culmination of our passion and experience — combining performance, stability, and modern software design into one cohesive and powerful framework.

Imprint

Service Provider

*Elias Springer

*Vornholz 7

*4081 Hartkirchen

*Austria


Contact

About

Website Developer

*Elias Aad

*Email: aad.elias.2008@gmail.com